Server profile
fwtest
Offline, with 0 of 1 players on; ranked #15,861 of every public Rust server, the top 72%. It last wiped 18d ago.
Offline 208.88.69.27:38318 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does fwtest wipe?
The record of fwtest's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days ago.
Server
On what version does fwtest currently run?
Running on Linux, fwtest is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
Has fwtest stayed online, and is it up now?
Offline at the moment, fwtest was last seen 18 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 11 October 2026.
In which location does fwtest sit?
There is no region published for fwtest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 208.88.69.27:38318.
Lists and tags
What is meant by each tag on fwtest?
These tags come from fwtest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature fwtest?
fwtest appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of fwtest look like?
fwtest is offline at the moment; the last sighting was 18 days ago.
How does fwtest compare with other Rust servers in the ranking?
Player hours over seven days put fwtest at #15,861, within the top 72% of the ranked field.
Rules and settings
What settings and rules apply on fwtest?
No gather rate appears in the name of fwtest. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on fwtest?
The game generates the map on fwtest, which is procedural.
Connecting
How do you connect to fwtest?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:38318. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.