Server profile
osmium dev render-ui (local)
Offline, with 0 of 4 players on; ranked #15,867 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 208.88.69.27:28980 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does osmium dev render-ui (local) wipe, and how often?
Its rhythm cannot be read yet: osmium dev render-ui (local) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 4 hours ago.
About the server
What Rust version is live on osmium dev render-ui (local)?
The Rust build is network protocol 2634 and build 167231, running on Linux, for osmium dev render-ui (local). The same protocol is required to join, and Steam takes care of updating it.
Has osmium dev render-ui (local) stayed online, and is it up now?
Offline at the moment, osmium dev render-ui (local) was last seen 21 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 8 October 2026.
Where does osmium dev render-ui (local) run from?
No region is published by osmium dev render-ui (local). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 208.88.69.27:28980.
Server tags
How should you read the tags listed for osmium dev render-ui (local)?
When the game's server browser reads osmium dev render-ui (local), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature osmium dev render-ui (local)?
These Rust Insights lists include osmium dev render-ui (local): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of osmium dev render-ui (local) look like?
The last time osmium dev render-ui (local) was seen online was 21 days 4 hours ago, and it is offline now.
In the ranking of Rust servers, where does osmium dev render-ui (local) place?
On player hours for the last seven days, osmium dev render-ui (local) sits at #15,867, inside the top 72% of ranked servers.
Map and rules
What settings and rules apply on osmium dev render-ui (local)?
Nothing about gather rate is given in the name of osmium dev render-ui (local). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on osmium dev render-ui (local)?
The game generates the map on osmium dev render-ui (local), which is procedural.
Join
How can you get onto osmium dev render-ui (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28980. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.