Server profile
osmium dev w17-dev (local)
Offline, with 0 of 4 players on; ranked #15,874 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 208.88.69.27:28904 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC21d ago | 24+6 queue | – | running | 24 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does osmium dev w17-dev (local) look like once wipe day arrives?
Recent wipes peaked at 24 players on average. At its peak on the latest wipe, 0 hours after the wipe, the crowd was joined by 6 in the queue.
On what schedule does osmium dev w17-dev (local) wipe?
The record of osmium dev w17-dev (local)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 6 hours ago.
Server
Which Rust version is osmium dev w17-dev (local) on?
Running on Linux, osmium dev w17-dev (local) is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for osmium dev w17-dev (local), and is it online?
The last sighting of osmium dev w17-dev (local) was 21 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 8 October 2026.
What location is listed for osmium dev w17-dev (local)?
There is no region published for osmium dev w17-dev (local). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 208.88.69.27:28904 is where it answers.
Server tags
What is meant by each tag on osmium dev w17-dev (local)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what osmium dev w17-dev (local) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature osmium dev w17-dev (local)?
The Rust Insights lists that carry osmium dev w17-dev (local) are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on osmium dev w17-dev (local) right now?
The last time osmium dev w17-dev (local) was seen online was 21 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does osmium dev w17-dev (local) place?
The player-hours ranking for the last seven days puts osmium dev w17-dev (local) at #15,874, among the top 72% of all ranked servers.
Settings and rules
How is osmium dev w17-dev (local) configured, and what rules apply?
The name of osmium dev w17-dev (local) does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on osmium dev w17-dev (local)?
A procedural map, generated by the game, is what osmium dev w17-dev (local) runs.
Join
What is the way to join osmium dev w17-dev (local)?
Type client.connect 208.88.69.27:28904 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.