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Rust Insights

Server profile

osmium dev osmw-bridge (local)

Offline, with 0 of 4 players on; ranked #15,880 of every public Rust server, the top 72%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,880ranktop 72%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average109/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does osmium dev osmw-bridge (local) wipe, and how often?

Too few wipes are on record for osmium dev osmw-bridge (local) to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 22 hours ago.

Server

Which Rust version is osmium dev osmw-bridge (local) on?

The Rust build is network protocol 2634 and build 167231, running on Linux, for osmium dev osmw-bridge (local). The same protocol is required to join, and Steam takes care of updating it.

How reliable is osmium dev osmw-bridge (local), and is it up at the moment?

osmium dev osmw-bridge (local) is offline at the moment; the last time it was seen was 20 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.

In which location does osmium dev osmw-bridge (local) sit?

There is no region published for osmium dev osmw-bridge (local). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 208.88.69.27:28877 is where it answers.

Server tags

Which meanings sit behind the tags on osmium dev osmw-bridge (local)?

When the game's server browser reads osmium dev osmw-bridge (local), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does osmium dev osmw-bridge (local) turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry osmium dev osmw-bridge (local) are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on osmium dev osmw-bridge (local) right now, and how does that number move?

The last time osmium dev osmw-bridge (local) was seen online was 20 days 22 hours ago, and it is offline now.

In the ranking of Rust servers, where does osmium dev osmw-bridge (local) place?

The player-hours ranking for the last seven days puts osmium dev osmw-bridge (local) at #15,880, among the top 72% of all ranked servers.

Settings and rules

What are the settings and rules for osmium dev osmw-bridge (local)?

The name of osmium dev osmw-bridge (local) does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on osmium dev osmw-bridge (local)?

The game generates the map on osmium dev osmw-bridge (local), which is procedural.

How to join

How do you connect to osmium dev osmw-bridge (local)?

Open the console with F1 in Rust and enter client.connect 208.88.69.27:28877. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.