Server profile
osmium dev osmw-bridge (local)
Offline, with 0 of 4 players on; ranked #15,880 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 208.88.69.27:28877 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does osmium dev osmw-bridge (local) wipe, and how often?
Too few wipes are on record for osmium dev osmw-bridge (local) to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 22 hours ago.
Server
Which Rust version is osmium dev osmw-bridge (local) on?
The Rust build is network protocol 2634 and build 167231, running on Linux, for osmium dev osmw-bridge (local). The same protocol is required to join, and Steam takes care of updating it.
How reliable is osmium dev osmw-bridge (local), and is it up at the moment?
osmium dev osmw-bridge (local) is offline at the moment; the last time it was seen was 20 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
In which location does osmium dev osmw-bridge (local) sit?
There is no region published for osmium dev osmw-bridge (local). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 208.88.69.27:28877 is where it answers.
Server tags
Which meanings sit behind the tags on osmium dev osmw-bridge (local)?
When the game's server browser reads osmium dev osmw-bridge (local), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does osmium dev osmw-bridge (local) turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry osmium dev osmw-bridge (local) are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on osmium dev osmw-bridge (local) right now, and how does that number move?
The last time osmium dev osmw-bridge (local) was seen online was 20 days 22 hours ago, and it is offline now.
In the ranking of Rust servers, where does osmium dev osmw-bridge (local) place?
The player-hours ranking for the last seven days puts osmium dev osmw-bridge (local) at #15,880, among the top 72% of all ranked servers.
Settings and rules
What are the settings and rules for osmium dev osmw-bridge (local)?
The name of osmium dev osmw-bridge (local) does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on osmium dev osmw-bridge (local)?
The game generates the map on osmium dev osmw-bridge (local), which is procedural.
How to join
How do you connect to osmium dev osmw-bridge (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28877. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.