Server profile
osmium dev rustedit-check (local)
Offline, with 0 of 4 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 208.88.69.27:28855 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:49 UTC6d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does osmium dev rustedit-check (local) look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does osmium dev rustedit-check (local) wipe, and on which day?
The record of osmium dev rustedit-check (local)'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 11 hours have passed since its current world was created.
About the server
What Rust version is live on osmium dev rustedit-check (local)?
The Rust build is network protocol 2634 and build 167231, running on Linux, for osmium dev rustedit-check (local). You can only join if your game is on the same protocol; Steam handles that update.
Has osmium dev rustedit-check (local) stayed online, and is it up now?
osmium dev rustedit-check (local) is offline at the moment; the last time it was seen was 6 days 11 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
Where does osmium dev rustedit-check (local) run from?
A region is not published by osmium dev rustedit-check (local). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 208.88.69.27:28855.
Tags
Which meanings sit behind the tags on osmium dev rustedit-check (local)?
These tags come from osmium dev rustedit-check (local) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; osmium (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does osmium dev rustedit-check (local) turn up among the Rust Insights lists and filters?
These Rust Insights lists include osmium dev rustedit-check (local): Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on osmium dev rustedit-check (local) right now?
osmium dev rustedit-check (local) is offline at the moment; the last sighting was 6 days 11 hours ago. Across the past week the mean was 0 players.
Where does osmium dev rustedit-check (local) sit in the rankings?
Player hours over seven days put osmium dev rustedit-check (local) at #15,341, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on osmium dev rustedit-check (local)?
The name of osmium dev rustedit-check (local) does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
How to join
How can you get onto osmium dev rustedit-check (local)?
Type client.connect 208.88.69.27:28855 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.