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Rust Insights

Server profile

osmium dev rustedit-check (local)

Offline, with 0 of 4 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.8 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:59 UTC6d ago 0 – running 0
Sat 17 Oct, 23:07 UTC11d ago 0 – 4.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average163/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On osmium dev rustedit-check (local), what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 1 hours after it started.

When does osmium dev rustedit-check (local) wipe, and how often?

Its rhythm cannot be read yet: osmium dev rustedit-check (local) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 17 hours ago.

Server details

On what version does osmium dev rustedit-check (local) currently run?

Running on Linux, osmium dev rustedit-check (local) is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.

Has osmium dev rustedit-check (local) stayed online, and is it up now?

Offline at the moment, osmium dev rustedit-check (local) was last seen 6 days 17 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 17 October 2026 is when Rust Insights first saw it.

Where does osmium dev rustedit-check (local) run from?

No region is published by osmium dev rustedit-check (local). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 208.88.69.27:28851.

Server tags

How should you read the tags listed for osmium dev rustedit-check (local)?

When the game's server browser reads osmium dev rustedit-check (local), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; osmium (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does osmium dev rustedit-check (local) appear?

osmium dev rustedit-check (local) appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on osmium dev rustedit-check (local) right now, and how does that number move?

osmium dev rustedit-check (local) was last seen 6 days 17 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

Where does osmium dev rustedit-check (local) sit in the rankings?

The player-hours ranking for the last seven days puts osmium dev rustedit-check (local) at #15,323, among the top 69% of all ranked servers.

Settings and rules

How is osmium dev rustedit-check (local) configured, and what rules apply?

The name of osmium dev rustedit-check (local) does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Join

What is the way to join osmium dev rustedit-check (local)?

Type client.connect 208.88.69.27:28851 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

osmium
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.