Server profile
osmium dev world (local)
Offline, with 0 of 4 players on; ranked #13,631 of every public Rust server, the top 62%. It last wiped 10d ago.
Offline 208.88.69.27:28761 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:48 UTC10d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does osmium dev world (local) look like once wipe day arrives?
Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 1 hours after it started.
When does osmium dev world (local) wipe, and how often?
The record of osmium dev world (local)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 4 hours ago.
About the server
What Rust version is live on osmium dev world (local)?
Running on Linux, osmium dev world (local) is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for osmium dev world (local), and is it online?
Offline at the moment, osmium dev world (local) was last seen 10 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 October 2026.
Where does osmium dev world (local) run from?
No region is published by osmium dev world (local). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 208.88.69.27:28761.
Server tags
What is meant by each tag on osmium dev world (local)?
These tags come from osmium dev world (local) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does osmium dev world (local) appear?
These Rust Insights lists include osmium dev world (local): Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on osmium dev world (local) right now, and how does that number move?
The last time osmium dev world (local) was seen online was 10 days 3 hours ago, and it is offline now.
Where does osmium dev world (local) sit in the rankings?
On player hours for the last seven days, osmium dev world (local) sits at #13,631, inside the top 62% of ranked servers.
Settings and rules
What settings and rules apply on osmium dev world (local)?
No gather rate appears in the name of osmium dev world (local). Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on osmium dev world (local)?
The game generates the map on osmium dev world (local), which is procedural.
Join
How do you connect to osmium dev world (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28761. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.