Server profile
osmium dev p6c-oxide (local)
Offline, with 0 of 4 players on; ranked #15,825 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 208.88.69.27:28740 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:28 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 00:45 UTC21d ago | 0 | – | 1.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On osmium dev p6c-oxide (local), what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does osmium dev p6c-oxide (local) wipe, and how often?
Too few wipes are on record for osmium dev p6c-oxide (local) to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days have passed since its current world was created.
About the server
Which Rust version is osmium dev p6c-oxide (local) on?
Running on Linux, osmium dev p6c-oxide (local) is on Rust network protocol 2634 and build 167058. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for osmium dev p6c-oxide (local), and is it online?
osmium dev p6c-oxide (local) is offline at the moment; the last time it was seen was 20 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
Where does osmium dev p6c-oxide (local) run from?
A region is not published by osmium dev p6c-oxide (local). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 208.88.69.27:28740.
Tags
How should you read the tags listed for osmium dev p6c-oxide (local)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what osmium dev p6c-oxide (local) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature osmium dev p6c-oxide (local)?
These Rust Insights lists include osmium dev p6c-oxide (local): Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on osmium dev p6c-oxide (local) right now?
osmium dev p6c-oxide (local) is offline at the moment; the last sighting was 20 days ago.
Where does osmium dev p6c-oxide (local) sit in the rankings?
On player hours for the last seven days, osmium dev p6c-oxide (local) sits at #15,825, inside the top 72% of ranked servers.
Settings and rules
What settings and rules apply on osmium dev p6c-oxide (local)?
The name of osmium dev p6c-oxide (local) does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on osmium dev p6c-oxide (local)?
The game generates the map on osmium dev p6c-oxide (local), which is procedural.
Connecting
What is the way to join osmium dev p6c-oxide (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28740. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.