Server profile
FormVII Testing
Online, with 0 of 40 players on; ranked #14,834 of every public Rust server, the top 67%. It last wiped 25d ago.
Online 208.52.153.221:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does FormVII Testing look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does FormVII Testing wipe, and on which day?
The record of FormVII Testing's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 13 hours ago.
Server details
How well does FormVII Testing perform?
The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 5,518. It drew as much as 1,230 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on FormVII Testing?
The Rust build is network protocol 2635 and build 168909, running on Linux, for FormVII Testing. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is FormVII Testing, and is it up at the moment?
At the time of this check FormVII Testing is online. Going by the uptime figure it gives, its last restart was around 5 days 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for FormVII Testing?
A region is not published by FormVII Testing. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 208.52.153.221:28015.
Lists and tags
How should you read the tags listed for FormVII Testing?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what FormVII Testing publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does FormVII Testing appear?
The Rust Insights lists that carry FormVII Testing are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on FormVII Testing right now?
At the time of this refresh, FormVII Testing holds 0 players on 40 slots. A weekly average of 0 players goes with a peak of 1.
How does FormVII Testing compare with other Rust servers in the ranking?
On player hours for the last seven days, FormVII Testing sits at #14,834, inside the top 67% of ranked servers.
Settings and rules
What are the settings and rules for FormVII Testing?
The name of FormVII Testing does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on FormVII Testing?
Size 1,000 and seed 1337 define the procedural map on FormVII Testing, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Connecting
How can you get onto FormVII Testing?
To connect, start Rust and enter client.connect 208.52.153.221:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.