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Rust Insights

Server profile

Souls.one_testing grounds

Offline, with 0 of 50 players on; ranked #15,394 of every public Rust server, the top 71%. It last wiped 29d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,394ranktop 71%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:04 UTC29d ago 0 – running 0
Tue 15 Sep, 09:16 UTC44d ago 2 halved by day 2 14.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average178/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average335/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average229/700

The short version

Quick answers

From the figures on this page.

Wipe days

On Souls.one_testing grounds, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

When does Souls.one_testing grounds wipe, and how often?

Its rhythm cannot be read yet: Souls.one_testing grounds has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 29 days 21 hours ago.

Server details

What Rust version is live on Souls.one_testing grounds?

The Rust build is network protocol 2633 and build 163493, running on Windows, for Souls.one_testing grounds. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Souls.one_testing grounds, and is it online?

The last sighting of Souls.one_testing grounds was 16 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Souls.one_testing grounds?

No region is published by Souls.one_testing grounds. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 208.115.248.156:28080.

Server tags

What is meant by each tag on Souls.one_testing grounds?

These tags come from Souls.one_testing grounds and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Souls.one_testing grounds appear?

Souls.one_testing grounds appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Souls.one_testing grounds right now?

The last time Souls.one_testing grounds was seen online was 16 days 6 hours ago, and it is offline now.

Where does Souls.one_testing grounds sit in the rankings?

Player hours over seven days put Souls.one_testing grounds at #15,394, within the top 71% of the ranked field.

Rules and settings

What settings and rules apply on Souls.one_testing grounds?

No gather rate appears in the name of Souls.one_testing grounds. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.

What is the map on Souls.one_testing grounds?

The game generates the map on Souls.one_testing grounds: procedural, size 1,622, seed 745503023. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Souls.one_testing grounds?

Type client.connect 208.115.248.156:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.