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Rust Insights

Server profile

Tin Can Island

Offline, with 0 of 50 players on; ranked #13,484 of every public Rust server, the top 60%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 1
#13,484ranktop 60%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0005:0012:0021:0004:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0005:0012:0021:0004:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:42 UTC9d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average59/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average96/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average34/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average103/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Tin Can Island, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Tin Can Island wipe, and how often?

Too few wipes are on record for Tin Can Island to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 23 hours have passed since its current world was created.

About the server

Does Tin Can Island hold a steady frame rate?

The 48-hour average for server fps is 40, and 40 was the lowest seen. At its highest the entity count reached 111,319: buildings, deployables and everything else. It drew as much as 4,018 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Tin Can Island?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Tin Can Island. Joining needs your game on the same protocol, which Steam updates for you.

Has Tin Can Island stayed online, and is it up now?

Offline at the moment, Tin Can Island was last seen 10 hours ago. The uptime it reports puts the last restart at about 6 days 15 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 17 October 2026 is when Rust Insights first saw it.

In which location does Tin Can Island sit?

There is no region published for Tin Can Island. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 208.115.210.186:27034.

Lists and tags

How should you read the tags listed for Tin Can Island?

These tags come from Tin Can Island and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Tin Can Island?

These Rust Insights lists include Tin Can Island: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Tin Can Island right now, and how does that number move?

Tin Can Island is offline at the moment; the last sighting was 10 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.

Where does Tin Can Island sit in the rankings?

On player hours for the last seven days, Tin Can Island sits at #13,484, inside the top 60% of ranked servers.

Rules and settings

How is Tin Can Island configured, and what rules apply?

Nothing about gather rate is given in the name of Tin Can Island. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Tin Can Island?

Tin Can Island runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How can you get onto Tin Can Island?

Type client.connect 208.115.210.186:27034 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/TFmMCvE2zh is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.