Server profile
⚔️ EPIC RUST LORDS ⚔️
Online, with 1 of 50 players on; ranked #10,379 of every public Rust server, the top 47%. It last wiped 16d ago.
Online 208.115.206.171:28080 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:51 UTC16d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at ⚔️ EPIC RUST LORDS ⚔️?
The average busiest point of its recent wipes was 3 players. 23 hours into the latest wipe, the crowd on the server reached its peak.
When does ⚔️ EPIC RUST LORDS ⚔️ wipe, and how often?
Too few wipes are on record for ⚔️ EPIC RUST LORDS ⚔️ to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 23 hours ago.
Server details
What does performance look like on ⚔️ EPIC RUST LORDS ⚔️?
The 48-hour average for server fps is 103, and 78 was the lowest seen. The world held a peak of 113,501 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,471 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does ⚔️ EPIC RUST LORDS ⚔️ currently run?
The Rust build is network protocol 2635 and build 167584, running on Windows, for ⚔️ EPIC RUST LORDS ⚔️. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ⚔️ EPIC RUST LORDS ⚔️, and is it up at the moment?
Right now ⚔️ EPIC RUST LORDS ⚔️ is up and running. Going by the uptime figure it gives, its last restart was around 38 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 10 October 2026 is when Rust Insights first saw it.
What location is listed for ⚔️ EPIC RUST LORDS ⚔️?
A region is not published by ⚔️ EPIC RUST LORDS ⚔️. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 208.115.206.171:28080.
Tags
Which meanings sit behind the tags on ⚔️ EPIC RUST LORDS ⚔️?
When the game's server browser reads ⚔️ EPIC RUST LORDS ⚔️, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ⚔️ EPIC RUST LORDS ⚔️ turn up among the Rust Insights lists and filters?
⚔️ EPIC RUST LORDS ⚔️ appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ⚔️ EPIC RUST LORDS ⚔️ right now, and how does that number move?
Of its 50 slots, ⚔️ EPIC RUST LORDS ⚔️ currently has 1 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 2 players.
How does ⚔️ EPIC RUST LORDS ⚔️ compare with other Rust servers in the ranking?
Player hours over seven days put ⚔️ EPIC RUST LORDS ⚔️ at #10,379, within the top 47% of the ranked field.
Settings and rules
What are the settings and rules for ⚔️ EPIC RUST LORDS ⚔️?
Nothing about gather rate is given in the name of ⚔️ EPIC RUST LORDS ⚔️. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on ⚔️ EPIC RUST LORDS ⚔️?
⚔️ EPIC RUST LORDS ⚔️ runs a procedural map of size 4,500 with seed 446259682, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join ⚔️ EPIC RUST LORDS ⚔️?
Open the console with F1 in Rust and enter client.connect 208.115.206.171:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.