Server profile
CDT Rust Server
Offline, with 0 of 50 players on; ranked #1,864 of every public Rust server, the top 8%. It last wiped 6d ago.
Offline 208.115.196.4:28080 checked 8h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:41 UTC6d ago | 12 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does CDT Rust Server look like once wipe day arrives?
Recent wipes peaked at 12 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does CDT Rust Server wipe?
The record of CDT Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 21 hours ago.
About the server
How well does CDT Rust Server perform?
The 48-hour average for server fps is 225, and 164 was the lowest seen. The world held a peak of 23,481 entities, counting buildings, deployables and all the rest. It drew as much as 1,561 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is CDT Rust Server on?
Running on Windows, CDT Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is CDT Rust Server, and is it up at the moment?
Offline at the moment, CDT Rust Server was last seen 8 hours ago. Going by the uptime figure it gives, its last restart was around 23 hours ago. The last 6 full days gave 144 of 144 hours up, or 100% of the time. Rust Insights first logged this server on 21 October 2026.
What location is listed for CDT Rust Server?
No region is published by CDT Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 208.115.196.4:28080.
Tags
Which meanings sit behind the tags on CDT Rust Server?
When the game's server browser reads CDT Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CDT Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry CDT Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on CDT Rust Server right now?
The last time CDT Rust Server was seen online was 8 hours ago, and it is offline now. The seven-day average is 3 players, and the highest point in that week was 12. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 5 players.
Where does CDT Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts CDT Rust Server at #1,864, among the top 8% of all ranked servers.
Map and rules
What settings and rules apply on CDT Rust Server?
No gather rate appears in the name of CDT Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on CDT Rust Server?
The game generates the map on CDT Rust Server: procedural, size 2,000, seed 2121284005. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join CDT Rust Server?
Type client.connect 208.115.196.4:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
