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Rust Insights

Server profile

CDT Rust Server

Offline, with 0 of 50 players on; ranked #1,864 of every public Rust server, the top 8%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
37-day averagepeak 12
#1,864ranktop 8%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246814:0022:0006:0013:0021:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040014:0022:0006:0013:0021:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:41 UTC6d ago 12 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average185/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average162/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does CDT Rust Server look like once wipe day arrives?

Recent wipes peaked at 12 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does CDT Rust Server wipe?

The record of CDT Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 21 hours ago.

About the server

How well does CDT Rust Server perform?

The 48-hour average for server fps is 225, and 164 was the lowest seen. The world held a peak of 23,481 entities, counting buildings, deployables and all the rest. It drew as much as 1,561 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is CDT Rust Server on?

Running on Windows, CDT Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is CDT Rust Server, and is it up at the moment?

Offline at the moment, CDT Rust Server was last seen 8 hours ago. Going by the uptime figure it gives, its last restart was around 23 hours ago. The last 6 full days gave 144 of 144 hours up, or 100% of the time. Rust Insights first logged this server on 21 October 2026.

What location is listed for CDT Rust Server?

No region is published by CDT Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 208.115.196.4:28080.

Tags

Which meanings sit behind the tags on CDT Rust Server?

When the game's server browser reads CDT Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does CDT Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry CDT Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on CDT Rust Server right now?

The last time CDT Rust Server was seen online was 8 hours ago, and it is offline now. The seven-day average is 3 players, and the highest point in that week was 12. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 5 players.

Where does CDT Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts CDT Rust Server at #1,864, among the top 8% of all ranked servers.

Map and rules

What settings and rules apply on CDT Rust Server?

No gather rate appears in the name of CDT Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on CDT Rust Server?

The game generates the map on CDT Rust Server: procedural, size 2,000, seed 2121284005. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join CDT Rust Server?

Type client.connect 208.115.196.4:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.