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Rust Insights

Server profile

[RD] TEST SERVER

Online, with 0 of ? players on; ranked #14,221 of every public Rust server, the top 64%. It last wiped 26d ago.

Filed under quad monthly wipes moddedoxide
Launch Rust and join Website
0/ ? players now
07-day averagepeak 1
#14,221ranktop 64%
26d agolast wipemonthly schedule
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0017:0000:0006:0013:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304011:0017:0000:0006:0013:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 64% of all ranked servers, and #590 of the quad servers (top 71%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

7.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:31 UTC26d ago 1 – running 0
Fri 25 Sep, 13:59 UTC33d ago 1 halved by day 4 7.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average0/200
  2. Aqua Rust | Server has migratedEU · quad · monthly · 2 on average0/100
  3. PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 2 on average0/200
  4. WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 1 on average0/75
  5. [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 123 on average130/250
  6. [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average264/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [RD] TEST SERVER?

The average busiest point of its recent wipes was 1 players. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

On what schedule does [RD] TEST SERVER wipe?

The only wipe on [RD] TEST SERVER is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 26 days 6 hours ago. The tags put wipes at monthly.

Server

What does performance look like on [RD] TEST SERVER?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 49,781: buildings, deployables and everything else. It drew as much as 5,254 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does [RD] TEST SERVER currently run?

Running on Linux, [RD] TEST SERVER is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [RD] TEST SERVER stayed online, and is it up now?

At the time of this check [RD] TEST SERVER is online. Going by the uptime figure it gives, its last restart was around 32 hours ago. The last 7 full days gave 56 of 168 hours up, or 33% of the time. The first record Rust Insights has of it is 20 September 2026.

In which location does [RD] TEST SERVER sit?

A region is not published by [RD] TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 208.103.169.136:28010.

Tags

Which meanings sit behind the tags on [RD] TEST SERVER?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [RD] TEST SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [RD] TEST SERVER turn up among the Rust Insights lists and filters?

These Rust Insights lists include [RD] TEST SERVER: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population history

How many players are on [RD] TEST SERVER right now, and how does that number move?

At this moment, [RD] TEST SERVER shows 0 players. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 19:00 UTC, at 1 players on average.

How does [RD] TEST SERVER compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [RD] TEST SERVER at #14,221, among the top 64% of all ranked servers. Within its quad group, the position is #590.

Settings and rules

What are the settings and rules for [RD] TEST SERVER?

No gather rate appears in the name of [RD] TEST SERVER. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on [RD] TEST SERVER?

A custom map of size 5,200 is in use on [RD] TEST SERVER; download its published file from this page.

Join

What is the way to join [RD] TEST SERVER?

Type client.connect 208.103.169.136:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rustdecay.com/.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

rustmaps
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.