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Rust Insights

Server profile · EU

Aqua Rust | Server has migrated

Online, with 0 of 100 players on; ranked #2,245 of every public Rust server, the top 10%. It last wiped 6d ago.

Filed under quad monthly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
27-day averagepeak 13
#2,245ranktop 10% · #865 in EU
6d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 10% of all ranked servers, top 30% in EU, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

21 days usual gap between real wipes
9 wipe-day peak players, last three wipes
0% crowd held else halves by day 20

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:17 UTC6d ago 13 – running 1
Thu 1 Oct, 17:47 UTC FW27d ago 5 halved by day 20 21 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average0/200
  2. [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 125 on average85/250
  3. [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 83 on average102/350
  4. RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 10 on average7/200
  5. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average0/100
  6. [GER/EU] Sanctuary Teams (1-4)EU · quad · monthly · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Aqua Rust | Server has migrated, what happens on wipe day?

At their busiest, its recent wipes drew 9 players on average. The peak crowd on this wipe came 24 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 20.

On what schedule does Aqua Rust | Server has migrated wipe?

The only wipe on Aqua Rust | Server has migrated is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 6 days 6 hours ago. The tags put wipes at monthly.

About the server

Does Aqua Rust | Server has migrated hold a steady frame rate?

Average server fps over the last 48 hours was 95, with a floor of 61. Buildings, deployables and the rest took the entity count as high as 131,756. It drew as much as 3,767 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Aqua Rust | Server has migrated currently run?

Running on Windows, Aqua Rust | Server has migrated is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Aqua Rust | Server has migrated, and is it online?

Aqua Rust | Server has migrated is currently reachable and online. Going by the uptime figure it gives, its last restart was around 16 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Aqua Rust | Server has migrated?

The EU tag is how Aqua Rust | Server has migrated places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.92.36.103:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Aqua Rust | Server has migrated?

When the game's server browser reads Aqua Rust | Server has migrated, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Aqua Rust | Server has migrated?

Aqua Rust | Server has migrated appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Player counts

How many players are on Aqua Rust | Server has migrated right now?

At the time of this refresh, Aqua Rust | Server has migrated holds 0 players on 100 slots. The seven-day average is 2 players, and the highest point in that week was 13. Its strongest hour in the past 48 was 18:00 UTC, with an average of 0 players.

Where does Aqua Rust | Server has migrated sit in the rankings?

In Europe, Aqua Rust | Server has migrated is #865; across all ranked servers it is #2,245 on seven-day player hours, in the top 10%. The quad ranking places it at #130.

Settings and rules

How is Aqua Rust | Server has migrated configured, and what rules apply?

Nothing about gather rate is given in the name of Aqua Rust | Server has migrated. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Aqua Rust | Server has migrated?

Size 4,500 and seed 1337 define the procedural map on Aqua Rust | Server has migrated, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

How to join

How can you get onto Aqua Rust | Server has migrated?

Open the console with F1 in Rust and enter client.connect 45.92.36.103:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://aquarust.co.uk/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.