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Rust Insights

Server profile

tttest

Offline, with 1 of 1 players on; ranked #12,856 of every public Rust server, the top 59%. It last wiped 14d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#12,856ranktop 59%
14d agolast wipeno schedule published
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct18 Oct22 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

14 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 22hWed 11 Nov, 23:17 UTC
  3. 27d 22hWed 25 Nov, 23:17 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 22hWed 9 Dec, 23:17 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:17 UTC14d ago 1 – running 1
Wed 30 Sep, 22:47 UTC28d ago 1 – 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at tttest?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does tttest wipe, and how often?

The wipe rhythm on tttest is every other Wednesday at 23:17 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 14 days 1 hours ago.

About the server

On what version does tttest currently run?

Running on Windows, tttest is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for tttest, and is it online?

tttest is offline at the moment; the last time it was seen was 13 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 September 2026.

In which location does tttest sit?

No region is published by tttest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 208.102.148.67:28015.

Server tags

What is meant by each tag on tttest?

These tags come from tttest and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does tttest appear?

tttest appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on tttest right now?

tttest was last seen 13 days 4 hours ago and is offline right now.

How does tttest compare with other Rust servers in the ranking?

On player hours for the last seven days, tttest sits at #12,856, inside the top 59% of ranked servers.

Map and rules

How is tttest configured, and what rules apply?

Nothing about gather rate is given in the name of tttest. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Connecting

What is the way to join tttest?

Open the console with F1 in Rust and enter client.connect 208.102.148.67:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.