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Rust Insights

Server profile

echostore local test

Offline, with 0 of 5 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:53 UTC7d ago 0 – running 0
Wed 21 Oct, 08:35 UTC8d ago 0 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average180/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238/700

The short version

Quick answers

From the figures on this page.

Wipe days

What does echostore local test look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does echostore local test wipe, and on which day?

The record of echostore local test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 7 days 16 hours ago.

Server details

On what version does echostore local test currently run?

Running on Linux, echostore local test is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is echostore local test, and is it up at the moment?

Offline at the moment, echostore local test was last seen 7 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 October 2026.

Where does echostore local test run from?

A region is not published by echostore local test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 204.93.237.12:28315.

Tags

What is meant by each tag on echostore local test?

When the game's server browser reads echostore local test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature echostore local test?

echostore local test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on echostore local test right now?

echostore local test is offline at the moment; the last sighting was 7 days 16 hours ago.

Where does echostore local test sit in the rankings?

Player hours over seven days put echostore local test at #15,339, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for echostore local test?

The name of echostore local test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.

What is the map on echostore local test?

A procedural map, generated by the game, is what echostore local test runs.

Join

How do you connect to echostore local test?

Type client.connect 204.93.237.12:28315 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.