Server profile
echostore local test
Offline, with 0 of 5 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 204.93.237.12:28315 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does echostore local test look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does echostore local test wipe, and on which day?
The record of echostore local test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 7 days 16 hours ago.
Server details
On what version does echostore local test currently run?
Running on Linux, echostore local test is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is echostore local test, and is it up at the moment?
Offline at the moment, echostore local test was last seen 7 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 October 2026.
Where does echostore local test run from?
A region is not published by echostore local test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 204.93.237.12:28315.
Tags
What is meant by each tag on echostore local test?
When the game's server browser reads echostore local test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature echostore local test?
echostore local test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on echostore local test right now?
echostore local test is offline at the moment; the last sighting was 7 days 16 hours ago.
Where does echostore local test sit in the rankings?
Player hours over seven days put echostore local test at #15,339, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for echostore local test?
The name of echostore local test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.
What is the map on echostore local test?
A procedural map, generated by the game, is what echostore local test runs.
Join
How do you connect to echostore local test?
Type client.connect 204.93.237.12:28315 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.