Server profile
OW Mad Science: Events server
Online, with 0 of 100 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 28d ago.
Online 204.191.220.196:28115 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW28d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On OW Mad Science: Events server, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does OW Mad Science: Events server wipe, and how often?
The only wipe on OW Mad Science: Events server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 28 days ago.
About the server
What does performance look like on OW Mad Science: Events server?
The 48-hour average for server fps is 134, and 71 was the lowest seen. The world held a peak of 67,374 entities, counting buildings, deployables and all the rest. It drew as much as 3,237 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on OW Mad Science: Events server?
The Rust build is network protocol 2634 and build 167781, running on Linux, for OW Mad Science: Events server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for OW Mad Science: Events server, and is it online?
OW Mad Science: Events server is currently reachable and online. About 9 days 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does OW Mad Science: Events server sit?
There is no region published for OW Mad Science: Events server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 204.191.220.196:28115.
Tags
What is meant by each tag on OW Mad Science: Events server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what OW Mad Science: Events server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does OW Mad Science: Events server appear?
These Rust Insights lists include OW Mad Science: Events server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on OW Mad Science: Events server right now, and how does that number move?
Of its 100 slots, OW Mad Science: Events server currently has 0 filled. Across the past week the mean was 0 players.
How does OW Mad Science: Events server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts OW Mad Science: Events server at #15,289, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for OW Mad Science: Events server?
The name of OW Mad Science: Events server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on OW Mad Science: Events server?
The game generates the map on OW Mad Science: Events server: procedural, size 3,400, seed 1648840555. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join OW Mad Science: Events server?
Type client.connect 204.191.220.196:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://www.obsidianworlds.com/rust/.