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Rust Insights

Server profile · us

Rivals dev

Offline, with 0 of 100 players on; ranked #10,358 of every public Rust server, the top 46%. It makes a new world every few hours rather than wiping.

Filed under modded
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#10,358ranktop 46%
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0019:0020:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:25 UTC21h ago – – – 0
Wed 28 Oct, 20:31 UTC22h ago – – – 0
Wed 28 Oct, 19:41 UTC23h ago – – – 0
Wed 28 Oct, 16:57 UTC1d ago – – – 1
Tue 27 Oct, 12:38 UTC2d ago – – – 1
Mon 26 Oct, 11:07 UTC3d ago – – – 1
Mon 26 Oct, 10:42 UTC3d ago – – – 1
Mon 26 Oct, 10:26 UTC3d ago – – – 1
Mon 26 Oct, 10:18 UTC3d ago – – – 0
Mon 26 Oct, 09:57 UTC3d ago – – – 0

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average205/300
  2. Pickle Rust EU MonthlyEU · no group limit · 50 on average59/100
  3. RaidLabgroups of 8+ · 33 on average200/50
  4. EU Hub 01EU · groups of 1000+ · 23 on average2/3300
  5. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average2/300
  6. Warriorsgroups of 8+ · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does Rivals dev wipe, and how often?

A new world arrives every few hours on Rivals dev, and because no wipe schedule is kept, none of those resets counts as a wipe.

About the server

Which Rust version is Rivals dev on?

The Rust build is network protocol 2635, running on Windows, for Rivals dev. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Rivals dev, and is it online?

Offline at the moment, Rivals dev was last seen 21 hours ago. It spent 9 of the last 7 full days' 168 hours up, 5% of the time. Rust Insights first logged this server on 13 October 2026.

Where does Rivals dev run from?

Rivals dev does not publish a region, though the region code it carries is us. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 203.94.34.210:12345.

Lists and tags

How should you read the tags listed for Rivals dev?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs0 (Build): Nothing is published for the build number; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus (Region code): us is the server's region code; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rivals dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Rivals dev?

Rivals dev appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

Population history

What does the population of Rivals dev look like?

Rivals dev was last seen 21 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does Rivals dev place?

Player hours over seven days put Rivals dev at #10,358, within the top 46% of the ranked field.

Settings and rules

What are the settings and rules for Rivals dev?

The name of Rivals dev does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. VAC is on: Valve's anti-cheat is active.

What is the map on Rivals dev?

A procedural map, generated by the game, is what Rivals dev runs.

How to join

How do you connect to Rivals dev?

To connect, start Rust and enter client.connect 203.94.34.210:12345 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs0
Build Nothing is published for the build number.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus
Region code us is the server's region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.