Server profile · us
Rivals dev
Offline, with 0 of 100 players on; ranked #10,358 of every public Rust server, the top 46%. It makes a new world every few hours rather than wiping.
Offline 203.94.34.210:12345 checked 21h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:25 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 20:31 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 19:41 UTC23h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:07 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:42 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:26 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:18 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 09:57 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 09:52 UTC3d ago | – | – | – | 1 |
| Wed 14 Oct, 11:28 UTC15d ago | – | – | – | 1 |
| Wed 14 Oct, 08:48 UTC15d ago | – | – | – | 1 |
| Wed 14 Oct, 08:10 UTC15d ago | 1 | – | 12.1 days | 1 |
| Tue 13 Oct, 09:26 UTC16d ago | – | – | – | 1 |
| Tue 13 Oct, 08:02 UTC16d ago | 1 | – | 1 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Pickle Rust EU Monthly59/100
- RaidLab200/50
- EU Hub 012/3300
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.102/300
- Warriors2/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rivals dev wipe, and how often?
A new world arrives every few hours on Rivals dev, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
Which Rust version is Rivals dev on?
The Rust build is network protocol 2635, running on Windows, for Rivals dev. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rivals dev, and is it online?
Offline at the moment, Rivals dev was last seen 21 hours ago. It spent 9 of the last 7 full days' 168 hours up, 5% of the time. Rust Insights first logged this server on 13 October 2026.
Where does Rivals dev run from?
Rivals dev does not publish a region, though the region code it carries is us. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 203.94.34.210:12345.
Lists and tags
How should you read the tags listed for Rivals dev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs0 (Build): Nothing is published for the build number; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus (Region code): us is the server's region code; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rivals dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rivals dev?
Rivals dev appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.
Population history
What does the population of Rivals dev look like?
Rivals dev was last seen 21 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Rivals dev place?
Player hours over seven days put Rivals dev at #10,358, within the top 46% of the ranked field.
Settings and rules
What are the settings and rules for Rivals dev?
The name of Rivals dev does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. VAC is on: Valve's anti-cheat is active.
What is the map on Rivals dev?
A procedural map, generated by the game, is what Rivals dev runs.
How to join
How do you connect to Rivals dev?
To connect, start Rust and enter client.connect 203.94.34.210:12345 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.