Server profile
LocalServer
Offline, with 1 of 1 players on. It last wiped 46d ago.
Offline 203.23.179.213:28015 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does LocalServer wipe?
Too few wipes are on record for LocalServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 46 days 3 hours ago.
About the server
Which Rust version is LocalServer on?
Rust network protocol 2633 and build 163794 on Windows is what LocalServer runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for LocalServer, and is it online?
The last sighting of LocalServer was 46 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does LocalServer sit?
A region is not published by LocalServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 203.23.179.213:28015.
Server tags
How should you read the tags listed for LocalServer?
When the game's server browser reads LocalServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LocalServer turn up among the Rust Insights lists and filters?
LocalServer appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of LocalServer look like?
LocalServer was last seen 46 days ago and is offline right now.
Rules and settings
How is LocalServer configured, and what rules apply?
Nothing about gather rate is given in the name of LocalServer. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on LocalServer?
The game generates the map on LocalServer, which is procedural.
Join
How can you get onto LocalServer?
Open the console with F1 in Rust and enter client.connect 203.23.179.213:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.