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Rust Insights

Server profile

IKS[211 Devblog]

Offline, with 1 of 10 players on; ranked #13,811 of every public Rust server, the top 64%. It last wiped 16d ago.

Filed under modded
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,811ranktop 64%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average144/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does IKS[211 Devblog] wipe?

Its rhythm cannot be read yet: IKS[211 Devblog] has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 20 hours ago.

Server

What Rust version is live on IKS[211 Devblog]?

The Rust build is network protocol 2164, running on Windows, for IKS[211 Devblog]. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for IKS[211 Devblog], and is it online?

IKS[211 Devblog] is offline at the moment; the last time it was seen was 15 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.

Where does IKS[211 Devblog] run from?

There is no region published for IKS[211 Devblog]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 203.23.179.160:27015 is where it answers.

Server tags

What is meant by each tag on IKS[211 Devblog]?

These tags come from IKS[211 Devblog] and are read by the game's server browser: mp10 (Max players): It holds 10 slots; v2164 (Protocol): To join you need the same version; protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb68d7370 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does IKS[211 Devblog] appear?

These Rust Insights lists include IKS[211 Devblog]: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.

Player counts

How many players are on IKS[211 Devblog] right now?

The last time IKS[211 Devblog] was seen online was 15 days 23 hours ago, and it is offline now.

Where does IKS[211 Devblog] sit in the rankings?

Player hours over seven days put IKS[211 Devblog] at #13,811, within the top 64% of the ranked field.

Rules and settings

How is IKS[211 Devblog] configured, and what rules apply?

Nothing about gather rate is given in the name of IKS[211 Devblog]. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Anti-cheat: VAC, from Valve, is off.

Join

How do you connect to IKS[211 Devblog]?

To connect, start Rust and enter client.connect 203.23.179.160:27015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players It holds 10 slots.
v2164
Protocol To join you need the same version; protocol 2164.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hb68d7370
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.