Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,069 of every public Rust server, the top 59%. It last wiped 2d ago.
Offline 203.188.180.43:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 2 days 22 hours ago.
About the server
On what version does ServerName currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 2 days 22 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
What location is listed for ServerName?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 203.188.180.43:28015.
Tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerName appear?
The Rust Insights lists that carry ServerName are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 2 days 22 hours ago. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,069, inside the top 59% of ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 203.188.180.43:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.