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Rust Insights

Server profile

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online, with 1 of 25 players on; ranked #4,210 of every public Rust server, the top 19%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepvehardcore
Launch Rust and join
The server's own banner, as it publishes it.
1/ 25 players now 4% full
07-day averagepeak 3
#4,210ranktop 19%
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1.1 days usual gap between real wipes
67% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC27d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average8/51
  2. [RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average10/96
  3. OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average7/50
  4. Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 2 on average5/100
  5. |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average2/200
  6. Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average3/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The average busiest point of its recent wipes was 2 players. 5 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe?

Each month Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 20 hours ago. Wipes run monthly, as its tags say.

Server

How well does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments perform?

The 48-hour average for server fps is 189, and 131 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 39,827. Memory use peaked at 5,327 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, and is it online?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is currently reachable and online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

There is no region published for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Rust Insights reports the location a server declares, not the physical place of the machine. 203.16.163.247:28015 is where it answers.

Tags

How should you read the tags listed for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^h (Hardcore): Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear?

These Rust Insights lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments right now?

At the time of this refresh, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments holds 1 players on 25 slots. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 2 players.

Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sit in the rankings?

Player hours over seven days put Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at #4,210, within the top 19% of the ranked field.

Map and rules

What settings and rules apply on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments does not state a gather rate. No group limit is set, so the game's default of 8 players applies. hardcore is the game mode, Facepunch's most demanding mode. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Size 6,000, procedural, generated by the game: that is the map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. The name of its map reads: Underworld.

Connecting

How do you connect to Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Type client.connect 203.16.163.247:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.