Server profile
[HUN-PVE] Damascus
Online, with 0 of 40 players on; ranked #9,270 of every public Rust server, the top 42%. It last wiped 12d ago.
Online 203.16.163.244:29649 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 07:44 UTC12d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [HUN-PVE] Damascus, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does [HUN-PVE] Damascus wipe?
Its rhythm cannot be read yet: [HUN-PVE] Damascus has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 12 days 11 hours have passed since its current world was created.
Server details
What does performance look like on [HUN-PVE] Damascus?
Server fps averaged 151 over 48 hours; the lowest reading was 110. At its highest the entity count reached 49,082: buildings, deployables and everything else. It drew as much as 4,969 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does [HUN-PVE] Damascus currently run?
Running on Linux, [HUN-PVE] Damascus is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [HUN-PVE] Damascus, and is it online?
[HUN-PVE] Damascus is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 15 October 2026 is when Rust Insights first saw it.
In which location does [HUN-PVE] Damascus sit?
No region is published by [HUN-PVE] Damascus. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 203.16.163.244:29649.
Tags
Which meanings sit behind the tags on [HUN-PVE] Damascus?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [HUN-PVE] Damascus publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [HUN-PVE] Damascus turn up among the Rust Insights lists and filters?
These Rust Insights lists include [HUN-PVE] Damascus: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of [HUN-PVE] Damascus look like?
At the time of this refresh, [HUN-PVE] Damascus holds 0 players on 40 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 22:00 UTC, with an average of 1 players.
Where does [HUN-PVE] Damascus sit in the rankings?
On player hours for the last seven days, [HUN-PVE] Damascus sits at #9,270, inside the top 42% of ranked servers.
Settings and rules
How is [HUN-PVE] Damascus configured, and what rules apply?
No gather rate appears in the name of [HUN-PVE] Damascus. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on [HUN-PVE] Damascus?
Size 3,000 and seed 50000 define the procedural map on [HUN-PVE] Damascus, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join [HUN-PVE] Damascus?
Open the console with F1 in Rust and enter client.connect 203.16.163.244:29649. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.