Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #14,553 of every public Rust server, the top 65%. It last wiped 21d ago.
Online 203.16.163.21:27861 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:33 UTC21d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte x Discord Production Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked.
How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 2 hours have passed since its current world was created.
Server details
Does A Shockbyte x Discord Production Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 76, with a floor of 14. The world held a peak of 109,484 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,142 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte x Discord Production Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte x Discord Production Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?
At the time of this check A Shockbyte x Discord Production Rust Server is online. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. On 15 September 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 203.16.163.21:27861.
Server tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Shockbyte x Discord Production Rust Server appear?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?
Of its 40 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte x Discord Production Rust Server at #14,553, among the top 65% of all ranked servers.
Map and rules
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 4,250 and seed 781573423 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to A Shockbyte x Discord Production Rust Server?
Type client.connect 203.16.163.21:27861 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.