Server profile
Training Server
Online, with 0 of 20 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 2d ago.
Online 203.16.163.202:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:21 UTC2d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Training Server?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Training Server wipe?
Its rhythm cannot be read yet: Training Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 2 days 3 hours have passed since its current world was created.
Server details
How well does Training Server perform?
Server fps averaged 168 over 48 hours; the lowest reading was 82. Buildings, deployables and the rest took the entity count as high as 49,072. It drew as much as 3,722 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Training Server?
Rust network protocol 2635 and build 168909 on Linux is what Training Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Training Server, and is it up at the moment?
At the time of this check Training Server is online. About 2 days 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 31 of 168 hours up, or 18% of the time. On 24 September 2026 is when Rust Insights first saw it.
Where does Training Server run from?
No region is published by Training Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 203.16.163.202:28015 is where it answers.
Lists and tags
How should you read the tags listed for Training Server?
These tags come from Training Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Training Server?
Training Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Training Server right now?
Training Server shows 0 players at the moment, against 20 slots. Across the past week the mean was 0 players.
How does Training Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Training Server at #15,269, among the top 68% of all ranked servers.
Settings and rules
How is Training Server configured, and what rules apply?
Nothing about gather rate is given in the name of Training Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Training Server?
Size 3,000 and seed 50000 define the procedural map on Training Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Training Server?
Type client.connect 203.16.163.202:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.