Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 21d ago.
Online 203.16.163.14:21118 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:24 UTC21d ago | 6 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On A Shockbyte x Discord Production Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 6 players. 3 hours after the latest wipe, the crowd peaked.
How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 days 7 hours have passed since its current world was created.
Server details
How well does A Shockbyte x Discord Production Rust Server perform?
Server fps averaged 228 over 48 hours; the lowest reading was 160. Buildings, deployables and the rest took the entity count as high as 30,985. The highest memory figure was 3,820 MB. A climbing entity count and low fps are what players experience as lag.
On what version does A Shockbyte x Discord Production Rust Server currently run?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?
Right now A Shockbyte x Discord Production Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 3 days 8 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 8 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte x Discord Production Rust Server run from?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 203.16.163.14:21118.
Server tags
Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Shockbyte x Discord Production Rust Server appear?
The Rust Insights lists that carry A Shockbyte x Discord Production Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on A Shockbyte x Discord Production Rust Server right now?
A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 40 slots. Across the past week the mean was 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,269, within the top 68% of the ranked field.
Map and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
Size 2,500 and seed 50575 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 203.16.163.14:21118. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.