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Rust Insights

Server profile

rustsc client test

Offline, with 0 of 10 players on; ranked #11,213 of every public Rust server, the top 50%. It makes a new world every few hours rather than wiping.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#11,213ranktop 50%
resetsno wipes35 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75117:0005:0010:0022:0008:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:33 UTC6h ago – – – 0
Thu 29 Oct, 00:04 UTC14h ago – – – 0
Wed 28 Oct, 21:54 UTC16h ago – – – 0
Wed 28 Oct, 21:42 UTC17h ago – – – 0
Wed 28 Oct, 21:37 UTC17h ago – – – 0
Wed 28 Oct, 21:32 UTC17h ago – – – 0
Wed 28 Oct, 21:27 UTC17h ago – – – 0
Wed 28 Oct, 21:21 UTC17h ago – – – 0
Wed 28 Oct, 21:12 UTC17h ago – – – 0
Wed 28 Oct, 14:32 UTC1d ago – – – 0

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 108 on average213/300
  2. RaidLabgroups of 8+ · 32 on average0/50
  3. EU Hub 01EU · groups of 1000+ · 24 on average4/3300
  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4/300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
  6. Warriorsgroups of 8+ · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does rustsc client test wipe, and on which day?

No wipe schedule is kept on rustsc client test; the world is remade every few hours instead, and those resets do not count as wipes.

About the server

What Rust version is live on rustsc client test?

The Rust build is network protocol 2635 and build 168909, running on Linux, for rustsc client test. Joining needs your game on the same protocol, which Steam updates for you.

Has rustsc client test stayed online, and is it up now?

The last sighting of rustsc client test was 3 hours ago, and it is offline at present. It spent 31 of the last 7 full days' 168 hours up, 18% of the time. On 21 October 2026 is when Rust Insights first saw it.

In which location does rustsc client test sit?

No region is published by rustsc client test. Rust Insights reports the location a server declares, not the physical place of the machine. 203.149.74.189:29010 is where it answers.

Tags

How should you read the tags listed for rustsc client test?

When the game's server browser reads rustsc client test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does rustsc client test turn up among the Rust Insights lists and filters?

These Rust Insights lists include rustsc client test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

How many players are on rustsc client test right now, and how does that number move?

rustsc client test was last seen 3 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does rustsc client test place?

Player hours over seven days put rustsc client test at #11,213, within the top 50% of the ranked field.

Settings and rules

What settings and rules apply on rustsc client test?

The name of rustsc client test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on rustsc client test?

The map on rustsc client test is procedural and the game generates it.

Connecting

How do you connect to rustsc client test?

To connect, start Rust and enter client.connect 203.149.74.189:29010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.