Server profile
[JP]真夏の夜のらんらんるー
Online, with 0 of 100 players on; ranked #15,404 of every public Rust server, the top 69%. It last wiped 22d ago.
Online 203.10.98.3:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Monday 2 November, 10:33 UTC, in 5d 12h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [JP]真夏の夜のらんらんるー wipe?
The date for [JP]真夏の夜のらんらんるー's next wipe is an estimate, and biweekly: 14 days after its last wipe provides the basis. A wipe is expected on Monday 2 November at 10:33 UTC. This world dates from 22 days 11 hours ago. The tags give wipes as every two weeks.
Server
How well does [JP]真夏の夜のらんらんるー perform?
Server fps averaged 59 over 48 hours; the lowest reading was 59. At its highest the entity count reached 88,296: buildings, deployables and everything else. It drew as much as 3,702 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [JP]真夏の夜のらんらんるー on?
Running on Windows, [JP]真夏の夜のらんらんるー is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [JP]真夏の夜のらんらんるー, and is it online?
Right now [JP]真夏の夜のらんらんるー is up and running. The uptime it reports puts the last restart at about 3 days 6 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 7 October 2026.
What location is listed for [JP]真夏の夜のらんらんるー?
The name of [JP]真夏の夜のらんらんるー points to Asia, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 203.10.98.3:28015.
Server tags
What is meant by each tag on [JP]真夏の夜のらんらんるー?
When the game's server browser reads [JP]真夏の夜のらんらんるー, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts6 (Group limit): A team holds 6 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [JP]真夏の夜のらんらんるー turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [JP]真夏の夜のらんらんるー are Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
How many players are on [JP]真夏の夜のらんらんるー right now?
Of its 100 slots, [JP]真夏の夜のらんらんるー currently has 0 filled. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does [JP]真夏の夜のらんらんるー place?
Player hours over seven days put [JP]真夏の夜のらんらんるー at #15,404, within the top 69% of the ranked field.
Rules and settings
How is [JP]真夏の夜のらんらんるー configured, and what rules apply?
No gather rate appears in the name of [JP]真夏の夜のらんらんるー. The group cap stands at 6 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on [JP]真夏の夜のらんらんるー?
[JP]真夏の夜のらんらんるー runs a procedural map of size 4,000 with seed 265649668, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to [JP]真夏の夜のらんらんるー?
Open the console with F1 in Rust and enter client.connect 203.10.98.3:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://www.youtube.com/watch?v=G6N943NlCbw.
