Server profile
Mac Rust - Faster Nights
Offline, with 0 of 10 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 4d ago.
Offline 202.58.204.122:28025 checked 6h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:36 UTC4d ago | 0 | – | running | 0 |
| Sat 17 Oct, 12:34 UTC11d ago | 1 | halved by day 2 | 6.9 days | 0 |
| Sat 10 Oct, 14:35 UTC18d ago | 1 | held half | 6.9 days | 0 |
| Thu 8 Oct, 12:42 UTC20d ago | 1 | held half | 2.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Mac Rust - Faster Nights look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, it dropped below half by day 2.
How often does Mac Rust - Faster Nights wipe, and on which day?
Mac Rust - Faster Nights wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 22 hours ago.
Server
What Rust version is live on Mac Rust - Faster Nights?
Rust network protocol 2635 and build 167398 on Linux is what Mac Rust - Faster Nights runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Mac Rust - Faster Nights, and is it up at the moment?
The last sighting of Mac Rust - Faster Nights was 6 hours ago, and it is offline at present. The last 7 full days gave 77 of 168 hours up, or 46% of the time. Rust Insights first logged this server on 6 October 2026.
Where does Mac Rust - Faster Nights run from?
There is no region published for Mac Rust - Faster Nights. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 202.58.204.122:28025.
Server tags
Which meanings sit behind the tags on Mac Rust - Faster Nights?
When the game's server browser reads Mac Rust - Faster Nights, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Mac Rust - Faster Nights turn up among the Rust Insights lists and filters?
These Rust Insights lists include Mac Rust - Faster Nights: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Mac Rust - Faster Nights right now, and how does that number move?
The last time Mac Rust - Faster Nights was seen online was 6 hours ago, and it is offline now. Its average over seven days comes to 0 players.
How does Mac Rust - Faster Nights compare with other Rust servers in the ranking?
Player hours over seven days put Mac Rust - Faster Nights at #15,338, within the top 69% of the ranked field.
Rules and settings
How is Mac Rust - Faster Nights configured, and what rules apply?
The name of Mac Rust - Faster Nights does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Mac Rust - Faster Nights?
The game generates the map on Mac Rust - Faster Nights, which is procedural.
How to join
How do you connect to Mac Rust - Faster Nights?
Open the console with F1 in Rust and enter client.connect 202.58.204.122:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.