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Rust Insights

Server profile

Mac Rust - Faster Nights

Offline, with 0 of 10 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 4d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0020:0000:0016:0021:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:36 UTC4d ago 0 – running 0
Sat 17 Oct, 12:34 UTC11d ago 1 halved by day 2 6.9 days 0
Sat 10 Oct, 14:35 UTC18d ago 1 held half 6.9 days 0
Thu 8 Oct, 12:42 UTC20d ago 1 held half 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average106/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Mac Rust - Faster Nights look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does Mac Rust - Faster Nights wipe, and on which day?

Mac Rust - Faster Nights wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 22 hours ago.

Server

What Rust version is live on Mac Rust - Faster Nights?

Rust network protocol 2635 and build 167398 on Linux is what Mac Rust - Faster Nights runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Mac Rust - Faster Nights, and is it up at the moment?

The last sighting of Mac Rust - Faster Nights was 6 hours ago, and it is offline at present. The last 7 full days gave 77 of 168 hours up, or 46% of the time. Rust Insights first logged this server on 6 October 2026.

Where does Mac Rust - Faster Nights run from?

There is no region published for Mac Rust - Faster Nights. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 202.58.204.122:28025.

Server tags

Which meanings sit behind the tags on Mac Rust - Faster Nights?

When the game's server browser reads Mac Rust - Faster Nights, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Mac Rust - Faster Nights turn up among the Rust Insights lists and filters?

These Rust Insights lists include Mac Rust - Faster Nights: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on Mac Rust - Faster Nights right now, and how does that number move?

The last time Mac Rust - Faster Nights was seen online was 6 hours ago, and it is offline now. Its average over seven days comes to 0 players.

How does Mac Rust - Faster Nights compare with other Rust servers in the ranking?

Player hours over seven days put Mac Rust - Faster Nights at #15,338, within the top 69% of the ranked field.

Rules and settings

How is Mac Rust - Faster Nights configured, and what rules apply?

The name of Mac Rust - Faster Nights does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Mac Rust - Faster Nights?

The game generates the map on Mac Rust - Faster Nights, which is procedural.

How to join

How do you connect to Mac Rust - Faster Nights?

Open the console with F1 in Rust and enter client.connect 202.58.204.122:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.