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Rust Insights

Server profile

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online, with 0 of 40 players on; ranked #5,653 of every public Rust server, the top 25%. It last wiped 26d ago.

Filed under 2x biweekly wipes vanillamoddedoxidepve
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 3
#5,653ranktop 25%
26d agolast wipebiweekly schedule
1d 14hnext wipeThu 29 Oct, 20:04 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020006:0015:0000:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 20:04 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 14hThu 29 Oct, 20:04 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hThu 12 Nov, 20:04 UTC
  4. 29d 14hThu 26 Nov, 20:04 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 14hThu 10 Dec, 20:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 14 on average2/100
  2. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 7 on average6/60
  3. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 6 on average3/50
  4. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average2/250
  5. MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleportgroups of 8+ · 2x · biweekly · 5 on average0/200
  6. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average3/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

At their busiest, its recent wipes drew 2 players on average. 46 hours after the latest wipe, the crowd peaked.

How often does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons wipe, and on which day?

Its tag sets the prediction: too few wipes on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 20:04 UTC. This world dates from 26 days 9 hours ago. According to its tags, wipes come every two weeks.

Server

What does performance look like on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Average server fps over the last 48 hours was 122, with a floor of 82. The world held a peak of 77,224 entities, counting buildings, deployables and all the rest. It drew as much as 4,625 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Rust network protocol 2635 and build 168909 on Linux is what DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, and is it online?

Right now DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is up and running. About 4 minutes ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sit?

A region is not published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 202.36.95.64:28015.

Tags

Which meanings sit behind the tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

When the game's server browser reads DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player counts

What does the population of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons look like?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons shows 0 players at the moment, against 40 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.

How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons compare with other Rust servers in the ranking?

On player hours for the last seven days, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sits at #5,653, inside the top 25% of ranked servers.

Rules and settings

What settings and rules apply on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Going by its name, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons gathers at 2x. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The game generates the map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: procedural, size 3,500, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Type client.connect 202.36.95.64:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.