Server profile
The lab
Online, with 0 of 20 players on; ranked #10,286 of every public Rust server, the top 46%. It last wiped 27d ago.
Online 202.36.95.61:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:00 UTC30d ago | 1 | held half | 3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does The lab look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does The lab wipe?
The record of The lab's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 3 hours ago.
About the server
What does performance look like on The lab?
Server fps averaged 178 over 48 hours; the lowest reading was 89. Buildings, deployables and the rest took the entity count as high as 82,071. Memory use peaked at 4,089 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is The lab on?
Running on Linux, The lab is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has The lab stayed online, and is it up now?
The lab is currently reachable and online. About 2 days 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does The lab run from?
There is no region published for The lab. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 202.36.95.61:28015.
Tags
Which meanings sit behind the tags on The lab?
When the game's server browser reads The lab, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature The lab?
These Rust Insights lists include The lab: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on The lab right now, and how does that number move?
Of its 20 slots, The lab currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 1 players.
Where does The lab sit in the rankings?
The player-hours ranking for the last seven days puts The lab at #10,286, among the top 46% of all ranked servers.
Map and rules
How is The lab configured, and what rules apply?
Nothing about gather rate is given in the name of The lab. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on The lab?
The game generates the map on The lab: procedural, size 3,750, seed 822215108. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join The lab?
Type client.connect 202.36.95.61:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.