Server profile
Quarky.net
Offline, with 0 of 20 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 202.36.95.44:22485 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:17 UTC3d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Quarky.net?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Quarky.net wipe?
The record of Quarky.net's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 2 hours ago.
About the server
On what version does Quarky.net currently run?
Rust network protocol 2635 and build 168909 on Linux is what Quarky.net runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Quarky.net stayed online, and is it up now?
Offline at the moment, Quarky.net was last seen 2 days 20 hours ago. It spent 7 of the last 7 full days' 168 hours up, 4% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Quarky.net run from?
A region is not published by Quarky.net. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 202.36.95.44:22485.
Server tags
What is meant by each tag on Quarky.net?
When the game's server browser reads Quarky.net, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Quarky.net?
The Rust Insights lists that carry Quarky.net are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Quarky.net right now?
The last time Quarky.net was seen online was 2 days 20 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Quarky.net place?
The player-hours ranking for the last seven days puts Quarky.net at #15,373, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Quarky.net?
No gather rate appears in the name of Quarky.net. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Quarky.net?
Size 3,000 and seed 50000 define the procedural map on Quarky.net, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Quarky.net?
Open the console with F1 in Rust and enter client.connect 202.36.95.44:22485. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.