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Rust Insights

Server profile

Dannys server

Online, with 0 of 10 players on; ranked #14,328 of every public Rust server, the top 64%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#14,328ranktop 64%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.7 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC9d ago 2 – running 0
Mon 28 Sep, 20:28 UTC30d ago 2 halved by day 3 20.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average19/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Dannys server?

At their busiest, its recent wipes drew 2 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.

On what schedule does Dannys server wipe?

Too few wipes are on record for Dannys server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days 10 hours ago.

Server

How well does Dannys server perform?

Server fps averaged 135 over 48 hours; the lowest reading was 85. At its highest the entity count reached 64,241: buildings, deployables and everything else. Memory use peaked at 4,576 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Dannys server currently run?

Rust network protocol 2635 and build 167781 on Linux is what Dannys server runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Dannys server, and is it up at the moment?

At the time of this check Dannys server is online. Going by the uptime figure it gives, its last restart was around 5 days 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Dannys server sit?

There is no region published for Dannys server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 202.36.95.20:23856.

Tags

Which meanings sit behind the tags on Dannys server?

These tags come from Dannys server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Dannys server?

Dannys server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Dannys server right now, and how does that number move?

Of its 10 slots, Dannys server currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

Where does Dannys server sit in the rankings?

Player hours over seven days put Dannys server at #14,328, within the top 64% of the ranked field.

Rules and settings

What settings and rules apply on Dannys server?

The name of Dannys server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Dannys server?

Dannys server runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to Dannys server?

Open the console with F1 in Rust and enter client.connect 202.36.95.20:23856. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.