Server profile
pve
Offline, with 0 of 100 players on; ranked #16,557 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 202.189.5.35:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does pve wipe?
The record of pve's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 18 hours ago.
Server details
What Rust version is live on pve?
Rust network protocol 2633 and build 165217 on Windows is what pve runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is pve, and is it up at the moment?
pve is offline at the moment; the last time it was seen was 26 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
Where does pve run from?
A region is not published by pve. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 202.189.5.35:28015.
Tags
What is meant by each tag on pve?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts16 (Group limit): Team size is capped at 16; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what pve publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does pve turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry pve are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on pve right now, and how does that number move?
pve was last seen 26 days 17 hours ago and is offline right now.
In the ranking of Rust servers, where does pve place?
The player-hours ranking for the last seven days puts pve at #16,557, among the top 70% of all ranked servers.
Settings and rules
How is pve configured, and what rules apply?
Nothing about gather rate is given in the name of pve. 16 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to pve?
Open the console with F1 in Rust and enter client.connect 202.189.5.35:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.