Server profile · EA
#1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌
Online, with 1 of 100 players on; ranked #885 of every public Rust server, the top 4%. It last wiped 15d ago.
Online EA 202.189.22.6:12540 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 wipe, and on which day?
Too few wipes are on record for #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 23 hours have passed since its current world was created.
About the server
Does #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 hold a steady frame rate?
The 48-hour average for server fps is 59, and 38 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 109,110. Memory use peaked at 3,830 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 currently run?
Rust network protocol 2635 on Windows is what #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌, and is it online?
At the time of this check #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 is online. Going by the uptime figure it gives, its last restart was around 22 hours ago. It spent 143 of the last 6 full days' 144 hours up, 99% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 sit?
The EA tag is how #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 202.189.22.6:12540 is where it answers.
Lists and tags
Which meanings sit behind the tags on #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; v2635 (Protocol): To join you need the same version; protocol 2635; ptrak (Networking): The network layer is RakNet, Rust's standard; monthly (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; vanilla (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Its browser listing sits under East Asia; h454e9f56 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 appear?
These Rust Insights lists include #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Average players: 10+ on average.
Player counts
What does the population of #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 look like?
#1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 shows 1 players at the moment, against 100 slots. A weekly average of 11 players goes with a peak of 24. Its strongest hour in the past 48 was 06:00 UTC, with an average of 22 players.
In the ranking of Rust servers, where does #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 place?
On the seven-day player-hours measure, #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 is #885, in the top 4% of all ranked servers and #82 in Asia.
Map and rules
How is #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 configured, and what rules apply?
Nothing about gather rate is given in the name of #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Anti-cheat: VAC, from Valve, is on.
What is the map on #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌?
#1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌 runs a procedural map of size 4,000 with seed 13825, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto #1-[搞就完了]1000倍/10.29新档/全解秒造/勇者无敌?
To connect, start Rust and enter client.connect 202.189.22.6:12540 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
