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Rust Insights

Server profile

【月栖】PVE

Online, with 0 of 300 players on; ranked #13,951 of every public Rust server, the top 63%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 300 players now 0% full
07-day averagepeak 1
#13,951ranktop 63%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0007:0016:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:29 UTC27d ago 2 – running 0
Sat 26 Sep, 10:48 UTC33d ago 2 held half 5.6 days 1
Sat 26 Sep, 03:11 UTC33d ago 2 – 0.3 days 1
Wed 23 Sep, 13:22 UTC36d ago 3 held half 2.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average30/100
  2. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average33/200
  3. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1/100
  4. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average17/100
  5. [霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average17/100
  6. #10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On 【月栖】PVE, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 2 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

How often does 【月栖】PVE wipe, and on which day?

No next wipe can be predicted for 【月栖】PVE, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 20 hours ago.

Server details

Does 【月栖】PVE hold a steady frame rate?

The 48-hour average for server fps is 46, and 19 was the lowest seen. At its highest the entity count reached 145,941: buildings, deployables and everything else. It drew as much as 4,197 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is 【月栖】PVE on?

Rust network protocol 2635 and build 167231 on Linux is what 【月栖】PVE runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for 【月栖】PVE, and is it online?

At the time of this check 【月栖】PVE is online. Going by the uptime figure it gives, its last restart was around 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does 【月栖】PVE run from?

The name of 【月栖】PVE points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 202.189.21.212:21091 is where it answers.

Server tags

How should you read the tags listed for 【月栖】PVE?

When the game's server browser reads 【月栖】PVE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 【月栖】PVE appear?

The Rust Insights lists that carry 【月栖】PVE are Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on 【月栖】PVE right now, and how does that number move?

At the time of this refresh, 【月栖】PVE holds 0 players on 300 slots. Over the past week it peaked at 1 and averaged 0 players.

How does 【月栖】PVE compare with other Rust servers in the ranking?

Player hours over seven days put 【月栖】PVE at #13,951, within the top 63% of the ranked field.

Rules and settings

What are the settings and rules for 【月栖】PVE?

The name of 【月栖】PVE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on 【月栖】PVE?

【月栖】PVE runs a procedural map of size 4,500 with seed 713654521, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto 【月栖】PVE?

Open the console with F1 in Rust and enter client.connect 202.189.21.212:21091. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The slot count is 300.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.