Skip to the story

Live edition94,570 playing on 11,839 servers

Rust Insights

Server profile · EA

子宇宙|10.27号18点|双人|独狼

Online, with 82 of 200 players on; ranked #714 of every public Rust server, the top 3%. It last wiped 7h ago.

Filed under duo weekly wipes vanillaoxide
Launch Rust and join
82/ 200 players now 41% full
177-day averagepeak 151
#714ranktop 3% · #41 in EA
7h agolast wipeweekly schedule
6d 16hnext wipeTue 3 Nov, 09:50 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
05010015020017:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 09:50 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 09:50 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 3% of all ranked servers, top 7% in EA, and #54 of the duo servers (top 13%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 09:50 UTC, in 6d 16h. Its weekly schedule tag · low confidence

4 days usual gap between real wipes
75% on rhythm of its recent wipes
144 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 16hTue 3 Nov, 09:50 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 13d 16hTue 10 Nov, 09:50 UTC
  4. 20d 16hTue 17 Nov, 09:50 UTC
  5. 27d 16hTue 24 Nov, 09:50 UTC
  6. 34d 16hTue 1 Dec, 09:50 UTC
  7. 37d 2hThu 3 Dec, 19:00 UTCFW
  8. 41d 16hTue 8 Dec, 09:50 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSun 18 OctWed 14 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 151, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC7h ago – – running 2
Thu 22 Oct, 09:49 UTC5d ago 151 – – 2
Sun 18 Oct, 09:50 UTC9d ago 129 halved by day 1 4 days 5
Wed 14 Oct, 09:46 UTC13d ago 152 halved by day 1 4 days 2
Sat 10 Oct, 09:48 UTC17d ago 149 halved by day 1 4 days 5
Tue 6 Oct, 09:47 UTC21d ago 154 halved by day 1 4 days 7
Sat 3 Oct, 09:47 UTC24d ago 134 halved by day 1 3 days 0
Tue 29 Sep, 05:48 UTC28d ago 156 halved by day 2 4.2 days 6
Fri 25 Sep, 09:57 UTC32d ago 121 halved by day 2 3.8 days 11
Tue 22 Sep, 05:48 UTC35d ago 137 halved by day 2 3.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【白板】 10.27| 18点 | 双人 | 独狼萌新 | 新手入EA · duo · weekly · 11 on average18/200
  2. 油条|10.23号|14:00清档|独狼|双人EA · duo · weekly · 11 on average3/300
  3. 豆浆|10.23号|新档|双人服|萌新优选EA · duo · weekly · 9 on average0/200
  4. 『云雾』2倍双人|独狼|10.27日18.00新开|萌新圣地EA · duo · weekly · 5 on average6/200
  5. JP Main | Solo/Duo | Driftive.jpEA · duo · weekly · 2 on average0/100
  6. 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 17 on average33/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does 子宇宙|10.27号18点|双人|独狼 look like once wipe day arrives?

The average busiest point of its recent wipes was 144 players. 2 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does 子宇宙|10.27号18点|双人|独狼 wipe?

Its tag sets the prediction: too few wipes on 子宇宙|10.27号18点|双人|独狼 are on record to confirm the schedule. A wipe is expected on Tuesday 3 November at 09:50 UTC. 7 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

Server details

How well does 子宇宙|10.27号18点|双人|独狼 perform?

Server fps averaged 59 over 48 hours; the lowest reading was 46. The world held a peak of 92,247 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,140 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does 子宇宙|10.27号18点|双人|独狼 currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for 子宇宙|10.27号18点|双人|独狼. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is 子宇宙|10.27号18点|双人|独狼, and is it up at the moment?

Right now 子宇宙|10.27号18点|双人|独狼 is up and running. The uptime it reports puts the last restart at about 5 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does 子宇宙|10.27号18点|双人|独狼 sit?

The EA tag is how 子宇宙|10.27号18点|双人|独狼 places itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 202.189.13.70:22222.

Tags

Which meanings sit behind the tags on 子宇宙|10.27号18点|双人|独狼?

These tags come from 子宇宙|10.27号18点|双人|独狼 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): Its browser listing sits under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs 子宇宙|10.27号18点|双人|独狼?

The same operator probably runs them: 子宇宙|10.27号18点|双人|独狼 publishes a rustip.cn hostname, and so do 6 other servers we track.

Where does 子宇宙|10.27号18点|双人|独狼 turn up among the Rust Insights lists and filters?

These Rust Insights lists include 子宇宙|10.27号18点|双人|独狼: Best Rust community servers, Duo servers: group limit 2 and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 10+ on average.

Population

How many players are on 子宇宙|10.27号18点|双人|独狼 right now?

Of its 200 slots, 子宇宙|10.27号18点|双人|独狼 currently has 82 filled. The seven-day average is 17 players, and the highest point in that week was 151. Its strongest hour in the past 48 was 12:00 UTC, with an average of 132 players.

In the ranking of Rust servers, where does 子宇宙|10.27号18点|双人|独狼 place?

In Asia, 子宇宙|10.27号18点|双人|独狼 is #41; across all ranked servers it is #714 on seven-day player hours, in the top 3%. In the duo category it ranks #54.

Settings and rules

What settings and rules apply on 子宇宙|10.27号18点|双人|独狼?

The name of 子宇宙|10.27号18点|双人|独狼 does not state a gather rate. duo is the group name, and it caps groups at 2 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on 子宇宙|10.27号18点|双人|独狼?

Size 3,700 and seed 1337 define the procedural map on 子宇宙|10.27号18点|双人|独狼, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to 子宇宙|10.27号18点|双人|独狼?

To connect, start Rust and enter client.connect 202.189.13.70:22222 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts2
Group limit A team holds 2 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.