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Rust Insights

Server profile · EA

【萌新乐园PVE】NPC基地/死亡不掉/模组特色

Online, with 0 of 50 players on; ranked #4,871 of every public Rust server, the top 22%. It last wiped 13d ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 5
#4,871ranktop 22% · #353 in EA
13d agolast wipebiweekly schedule
15hnext wipeFri 30 Oct, 12:00 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5221:0006:0014:0002:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608021:0006:0014:0002:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 12:00 UTC, in 15h. Its biweekly schedule tag · low confidence

11.9 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
50% crowd held else halves by day 10

Coming wipes

  1. 15hFri 30 Oct, 12:00 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hFri 13 Nov, 12:00 UTC
  4. 28d 15hFri 27 Nov, 12:00 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 15hFri 11 Dec, 12:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:00 UTC13d ago 4 – running 1
Fri 2 Oct, 14:30 UTC27d ago 5 halved by day 10 13.9 days 0
Tue 22 Sep, 15:30 UTC37d ago 4 held half 10 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average27/200
  2. [JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average0/65
  3. JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average1/69
  4. [喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 5 on average2/100
  5. [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average1/50
  6. 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

On 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, what happens on wipe day?

At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 4 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 10.

When does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 wipe, and how often?

Its tag sets the prediction: too few wipes on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 are on record to confirm the schedule. A wipe is expected on Friday 30 October at 12:00 UTC. The world you are playing on now was made 13 days 8 hours ago. According to its tags, wipes come every two weeks.

Server

Does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hold a steady frame rate?

The 48-hour average for server fps is 61, and 47 was the lowest seen. The world held a peak of 89,453 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,719 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, and is it up at the moment?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is currently reachable and online. About 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 sit?

With its EA tag, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 202.189.11.108:10050 is where it answers.

Tags

How should you read the tags listed for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Find it in the browser under East Asia are what 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 appear?

These Rust Insights lists include 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 right now?

At the time of this refresh, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 holds 0 players on 50 slots. Over the past week it peaked at 5 and averaged 0 players. Its strongest hour in the past 48 was 09:00 UTC, with an average of 2 players.

Where does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 sit in the rankings?

In Asia, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is #353; across all ranked servers it is #4,871 on seven-day player hours, in the top 22%.

Map and rules

What settings and rules apply on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs a procedural map of size 3,700 with seed 8, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

To connect, start Rust and enter client.connect 202.189.11.108:10050 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.