Server profile
KUKARUST server2 test
Offline, with 0 of 50 players on; ranked #13,412 of every public Rust server, the top 62%. It last wiped 13d ago.
Offline 201.187.215.112:28045 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does KUKARUST server2 test wipe?
Its rhythm cannot be read yet: KUKARUST server2 test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 5 hours have passed since its current world was created.
Server details
Which Rust version is KUKARUST server2 test on?
Rust network protocol 2634 and build 167781 on Windows is what KUKARUST server2 test runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for KUKARUST server2 test, and is it online?
The last sighting of KUKARUST server2 test was 12 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
Where does KUKARUST server2 test run from?
There is no region published for KUKARUST server2 test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 201.187.215.112:28045.
Tags
How should you read the tags listed for KUKARUST server2 test?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what KUKARUST server2 test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does KUKARUST server2 test turn up among the Rust Insights lists and filters?
KUKARUST server2 test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on KUKARUST server2 test right now, and how does that number move?
KUKARUST server2 test was last seen 12 days 11 hours ago and is offline right now.
In the ranking of Rust servers, where does KUKARUST server2 test place?
On player hours for the last seven days, KUKARUST server2 test sits at #13,412, inside the top 62% of ranked servers.
Rules and settings
What settings and rules apply on KUKARUST server2 test?
The name of KUKARUST server2 test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on KUKARUST server2 test?
The game generates the map on KUKARUST server2 test: procedural, size 3,500, seed 7876896. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to KUKARUST server2 test?
Open the console with F1 in Rust and enter client.connect 201.187.215.112:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.