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Rust Insights

Server profile

Dark Night Club X5 PvE Zombie

Offline, with 0 of 30 players on; ranked #16,921 of every public Rust server, the top 72%. It last wiped 41d ago.

Filed under 5x monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 30 players now 0% full
07-day averagepeak –
#16,921ranktop 72%
41d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 53 on average1/100
  2. GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average10/100
  3. Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average1/100
  4. SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average0/100
  5. Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average3/50
  6. JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 2 on average1/20

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Dark Night Club X5 PvE Zombie wipe, and on which day?

The date for Dark Night Club X5 PvE Zombie's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 41 days 2 hours ago. The tags put wipes at monthly.

Server details

What Rust version is live on Dark Night Club X5 PvE Zombie?

Running on Windows, Dark Night Club X5 PvE Zombie is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Dark Night Club X5 PvE Zombie, and is it up at the moment?

Offline at the moment, Dark Night Club X5 PvE Zombie was last seen 31 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.

Where does Dark Night Club X5 PvE Zombie run from?

No region is published by Dark Night Club X5 PvE Zombie. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 201.187.213.7:28015.

Tags

What is meant by each tag on Dark Night Club X5 PvE Zombie?

These tags come from Dark Night Club X5 PvE Zombie and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Dark Night Club X5 PvE Zombie?

The Rust Insights lists that carry Dark Night Club X5 PvE Zombie are 5x Rust servers, explained, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

What does the population of Dark Night Club X5 PvE Zombie look like?

Dark Night Club X5 PvE Zombie is offline at the moment; the last sighting was 31 days 16 hours ago.

Where does Dark Night Club X5 PvE Zombie sit in the rankings?

The player-hours ranking for the last seven days puts Dark Night Club X5 PvE Zombie at #16,921, among the top 72% of all ranked servers.

Rules and settings

What settings and rules apply on Dark Night Club X5 PvE Zombie?

Going by its name, Dark Night Club X5 PvE Zombie gathers at 5x. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on Dark Night Club X5 PvE Zombie?

The game generates the map on Dark Night Club X5 PvE Zombie: procedural, size 3,500, seed 674960. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Dark Night Club X5 PvE Zombie?

Open the console with F1 in Rust and enter client.connect 201.187.213.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode This server runs vanilla survival.
mp30
Max players The slot count is 30.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.
modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.