Server profile
server2 test
Offline, with 0 of 50 players on; ranked #15,909 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 201.187.212.8:28045 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does server2 test wipe, and on which day?
Too few wipes are on record for server2 test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 15 hours ago.
About the server
Which Rust version is server2 test on?
Rust network protocol 2634 and build 166652 on Windows is what server2 test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for server2 test, and is it online?
server2 test is offline at the moment; the last time it was seen was 20 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 7 October 2026.
What location is listed for server2 test?
There is no region published for server2 test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 201.187.212.8:28045.
Lists and tags
How should you read the tags listed for server2 test?
These tags come from server2 test and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature server2 test?
The Rust Insights lists that carry server2 test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of server2 test look like?
server2 test was last seen 20 days 16 hours ago and is offline right now.
Where does server2 test sit in the rankings?
On player hours for the last seven days, server2 test sits at #15,909, inside the top 72% of ranked servers.
Rules and settings
What settings and rules apply on server2 test?
No gather rate appears in the name of server2 test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on server2 test?
The game generates the map on server2 test: procedural, size 3,500, seed 352165132. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto server2 test?
Type client.connect 201.187.212.8:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.