Server profile
server2 test
Offline, with 0 of 50 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 201.187.209.100:28045 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does server2 test wipe, and how often?
Too few wipes are on record for server2 test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 5 hours have passed since its current world was created.
Server details
On what version does server2 test currently run?
Rust network protocol 2634 and build 166652 on Windows is what server2 test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is server2 test, and is it up at the moment?
The last sighting of server2 test was 21 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 6 October 2026.
In which location does server2 test sit?
A region is not published by server2 test. Rust Insights reports the location a server declares, not the physical place of the machine. 201.187.209.100:28045 is where it answers.
Server tags
What is meant by each tag on server2 test?
These tags come from server2 test and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature server2 test?
These Rust Insights lists include server2 test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on server2 test right now?
server2 test was last seen 21 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does server2 test place?
The player-hours ranking for the last seven days puts server2 test at #15,960, among the top 71% of all ranked servers.
Map and rules
What are the settings and rules for server2 test?
No gather rate appears in the name of server2 test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on server2 test?
server2 test runs a procedural map of size 3,500 with seed 352165132, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto server2 test?
Type client.connect 201.187.209.100:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.