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Rust Insights

Server profile

Dark Night Club X5 PvE Zombie

Offline, with 0 of 30 players on; ranked #15,498 of every public Rust server, the top 68%. It last wiped 41d ago.

Filed under 5x monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 30 players now 0% full
07-day averagepeak –
#15,498ranktop 68%
41d agolast wipemonthly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 53 on average1/100
  2. GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average10/100
  3. Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average1/100
  4. SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average0/100
  5. Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average3/50
  6. JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 2 on average1/20

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Dark Night Club X5 PvE Zombie wipe, and on which day?

The date for Dark Night Club X5 PvE Zombie's next wipe is an estimate, and the force wipe provides the basis. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 2 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

What Rust version is live on Dark Night Club X5 PvE Zombie?

The Rust build is network protocol 2633 and build 164530, running on Windows, for Dark Night Club X5 PvE Zombie. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Dark Night Club X5 PvE Zombie, and is it online?

Dark Night Club X5 PvE Zombie is offline at the moment; the last time it was seen was 36 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.

Where does Dark Night Club X5 PvE Zombie run from?

No region is published by Dark Night Club X5 PvE Zombie. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 201.187.208.113:28015 is where it answers.

Lists and tags

What is meant by each tag on Dark Night Club X5 PvE Zombie?

When the game's server browser reads Dark Night Club X5 PvE Zombie, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Dark Night Club X5 PvE Zombie?

These Rust Insights lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, explained, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

How many players are on Dark Night Club X5 PvE Zombie right now?

Dark Night Club X5 PvE Zombie is offline at the moment; the last sighting was 36 days 21 hours ago.

How does Dark Night Club X5 PvE Zombie compare with other Rust servers in the ranking?

On player hours for the last seven days, Dark Night Club X5 PvE Zombie sits at #15,498, inside the top 68% of ranked servers.

Rules and settings

What are the settings and rules for Dark Night Club X5 PvE Zombie?

The name of Dark Night Club X5 PvE Zombie says 5x gather. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Dark Night Club X5 PvE Zombie?

To connect, start Rust and enter client.connect 201.187.208.113:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players It holds 30 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.