Server profile
Test Server
Offline, with 1 of 10 players on; ranked #13,143 of every public Rust server, the top 61%. It last wiped 20d ago.
Offline 200.165.234.227:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test Server wipe?
Too few wipes are on record for Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 1 hours ago.
Server
Which Rust version is Test Server on?
Running on Windows, Test Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server, and is it online?
Test Server is offline at the moment; the last time it was seen was 16 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
Where does Test Server run from?
There is no region published for Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 200.165.234.227:28015.
Server tags
Which meanings sit behind the tags on Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test Server?
Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Test Server right now, and how does that number move?
Test Server was last seen 16 days 1 hours ago and is offline right now.
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #13,143, within the top 61% of the ranked field.
Map and rules
What settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on Test Server?
A procedural map, generated by the game, is what Test Server runs.
How to join
How can you get onto Test Server?
Type client.connect 200.165.234.227:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.