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Rust Insights

Server profile · EA

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01

Online, with 0 of 50 players on; ranked #5,035 of every public Rust server, the top 23%. It last wiped 26d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 3
#5,035ranktop 23% · #381 in EA
26d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 23% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average2/100
  2. 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 4 on average2/188
  3. 【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 3 on average2/100
  4. #1[坚果]原倍 仿官/不限/萌新/养老/月清EA · groups of 8+ · monthly · 2 on average0/500
  5. 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average0/188
  6. 温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 42 hours after it started.

How often does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 wipe, and on which day?

The only wipe on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 1 hours ago. Its tags state a monthly wipe schedule.

Server

Does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 hold a steady frame rate?

Average server fps over the last 48 hours was 32, with a floor of 32. The world held a peak of 84,127 entities, counting buildings, deployables and all the rest. It drew as much as 3,754 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 stayed online, and is it up now?

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 days 15 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 sit?

With its EA tag, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 20.78.0.188:28015.

Server tags

What is meant by each tag on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

These tags come from RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 are Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 look like?

Of its 50 slots, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 3. Its strongest hour in the past 48 was 08:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 place?

On the seven-day player-hours measure, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is #5,035, in the top 23% of all ranked servers and #381 in Asia.

Rules and settings

What are the settings and rules for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

The name of RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 runs a procedural map of size 3,750 with seed 255308939, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: RustWorld TKY1.

Connecting

How do you connect to RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Open the console with F1 in Rust and enter client.connect 20.78.0.188:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. http://www.rustworld.cc/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.