Server profile
CI test server
Offline, with 0 of 40 players on; ranked #15,962 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 20.3.189.240:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does CI test server wipe, and how often?
Too few wipes are on record for CI test server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days ago.
About the server
On what version does CI test server currently run?
Running on Linux, CI test server is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has CI test server stayed online, and is it up now?
The last sighting of CI test server was 24 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for CI test server?
There is no region published for CI test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 20.3.189.240:28015.
Tags
What is meant by each tag on CI test server?
When the game's server browser reads CI test server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature CI test server?
These Rust Insights lists include CI test server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of CI test server look like?
CI test server was last seen 24 days ago and is offline right now.
How does CI test server compare with other Rust servers in the ranking?
Player hours over seven days put CI test server at #15,962, within the top 71% of the ranked field.
Map and rules
How is CI test server configured, and what rules apply?
The name of CI test server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on CI test server?
The map on CI test server is procedural and the game generates it.
How to join
How do you connect to CI test server?
Open the console with F1 in Rust and enter client.connect 20.3.189.240:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.