Server profile
My Rust server | Powered by AMP
Offline, with 0 of 100 players on; ranked #13,788 of every public Rust server, the top 62%. It last wiped 8d ago.
Offline 20.121.138.156:26499 checked 22h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does My Rust server | Powered by AMP wipe?
Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 8 days 17 hours ago.
About the server
What does performance look like on My Rust server | Powered by AMP?
Server fps averaged 142 over 48 hours; the lowest reading was 82. The world held a peak of 111,903 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,586 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on My Rust server | Powered by AMP?
The Rust build is network protocol 2635 and build 168909, running on Linux, for My Rust server | Powered by AMP. Joining needs your game on the same protocol, which Steam updates for you.
Has My Rust server | Powered by AMP stayed online, and is it up now?
My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 22 hours ago. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 70 of the last 7 full days' 168 hours up, 42% of the time. The first record Rust Insights has of it is 20 October 2026.
What location is listed for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 20.121.138.156:26499.
Server tags
How should you read the tags listed for My Rust server | Powered by AMP?
When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does My Rust server | Powered by AMP appear?
These Rust Insights lists include My Rust server | Powered by AMP: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on My Rust server | Powered by AMP right now, and how does that number move?
The last time My Rust server | Powered by AMP was seen online was 22 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 00:00 UTC, at 1 players on average.
How does My Rust server | Powered by AMP compare with other Rust servers in the ranking?
On player hours for the last seven days, My Rust server | Powered by AMP sits at #13,788, inside the top 62% of ranked servers.
Rules and settings
What are the settings and rules for My Rust server | Powered by AMP?
Nothing about gather rate is given in the name of My Rust server | Powered by AMP. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on My Rust server | Powered by AMP?
The game generates the map on My Rust server | Powered by AMP: procedural, size 4,500, seed 6738. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to My Rust server | Powered by AMP?
Type client.connect 20.121.138.156:26499 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.