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Rust Insights

Server profile

Oil Trainer - Local Development

Offline, with 0 of 6 players on; ranked #16,965 of every public Rust server, the top 72%. It last wiped 30d ago.

Filed under moddedoxide
Launch Rust and join
0/ 6 players now 0% full
07-day averagepeak –
#16,965ranktop 72%
30d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average21/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average3/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Oil Trainer - Local Development wipe, and how often?

The record of Oil Trainer - Local Development's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 30 days 12 hours ago.

Server

On what version does Oil Trainer - Local Development currently run?

Running on Windows, Oil Trainer - Local Development is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Has Oil Trainer - Local Development stayed online, and is it up now?

Offline at the moment, Oil Trainer - Local Development was last seen 30 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.

Where does Oil Trainer - Local Development run from?

There is no region published for Oil Trainer - Local Development. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 2.59.158.100:28015.

Lists and tags

How should you read the tags listed for Oil Trainer - Local Development?

When the game's server browser reads Oil Trainer - Local Development, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): The slot count is 6; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Oil Trainer - Local Development appear?

These Rust Insights lists include Oil Trainer - Local Development: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Oil Trainer - Local Development right now, and how does that number move?

Oil Trainer - Local Development was last seen 30 days 11 hours ago and is offline right now.

How does Oil Trainer - Local Development compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Oil Trainer - Local Development at #16,965, among the top 72% of all ranked servers.

Map and rules

How is Oil Trainer - Local Development configured, and what rules apply?

No gather rate appears in the name of Oil Trainer - Local Development. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Oil Trainer - Local Development?

The game generates the map on Oil Trainer - Local Development, which is procedural.

Join

How can you get onto Oil Trainer - Local Development?

Open the console with F1 in Rust and enter client.connect 2.59.158.100:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp6
Max players The slot count is 6.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.