Server profile
CompanionNPC LAN test
Offline, with 1 of 4 players on; ranked #10,110 of every public Rust server, the top 46%. It last wiped 3d ago.
Offline 2.58.66.249:29115 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does CompanionNPC LAN test wipe, and how often?
Too few wipes are on record for CompanionNPC LAN test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 3 days 5 hours ago.
About the server
Which Rust version is CompanionNPC LAN test on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for CompanionNPC LAN test. Joining needs your game on the same protocol, which Steam updates for you.
Has CompanionNPC LAN test stayed online, and is it up now?
The last sighting of CompanionNPC LAN test was 3 days 1 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. Rust Insights first logged this server on 25 October 2026.
What location is listed for CompanionNPC LAN test?
No region is published by CompanionNPC LAN test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 2.58.66.249:29115 is where it answers.
Lists and tags
What is meant by each tag on CompanionNPC LAN test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what CompanionNPC LAN test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does CompanionNPC LAN test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry CompanionNPC LAN test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on CompanionNPC LAN test right now?
CompanionNPC LAN test was last seen 3 days 1 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.
How does CompanionNPC LAN test compare with other Rust servers in the ranking?
Player hours over seven days put CompanionNPC LAN test at #10,110, within the top 46% of the ranked field.
Rules and settings
What settings and rules apply on CompanionNPC LAN test?
The name of CompanionNPC LAN test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.
What is the map on CompanionNPC LAN test?
A procedural map, generated by the game, is what CompanionNPC LAN test runs.
Join
What is the way to join CompanionNPC LAN test?
Type client.connect 2.58.66.249:29115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.