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Rust Insights

Server profile

CompanionNPC LAN test

Offline, with 1 of 4 players on; ranked #10,110 of every public Rust server, the top 46%. It last wiped 3d ago.

Filed under moddedoxide
Launch Rust and join
1/ 4 players now 25% full
17-day averagepeak 1
#10,110ranktop 46%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does CompanionNPC LAN test wipe, and how often?

Too few wipes are on record for CompanionNPC LAN test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 3 days 5 hours ago.

About the server

Which Rust version is CompanionNPC LAN test on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for CompanionNPC LAN test. Joining needs your game on the same protocol, which Steam updates for you.

Has CompanionNPC LAN test stayed online, and is it up now?

The last sighting of CompanionNPC LAN test was 3 days 1 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. Rust Insights first logged this server on 25 October 2026.

What location is listed for CompanionNPC LAN test?

No region is published by CompanionNPC LAN test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 2.58.66.249:29115 is where it answers.

Lists and tags

What is meant by each tag on CompanionNPC LAN test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what CompanionNPC LAN test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does CompanionNPC LAN test turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry CompanionNPC LAN test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on CompanionNPC LAN test right now?

CompanionNPC LAN test was last seen 3 days 1 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.

How does CompanionNPC LAN test compare with other Rust servers in the ranking?

Player hours over seven days put CompanionNPC LAN test at #10,110, within the top 46% of the ranked field.

Rules and settings

What settings and rules apply on CompanionNPC LAN test?

The name of CompanionNPC LAN test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

What is the map on CompanionNPC LAN test?

A procedural map, generated by the game, is what CompanionNPC LAN test runs.

Join

What is the way to join CompanionNPC LAN test?

Type client.connect 2.58.66.249:29115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.